MultiMesh Scatter

View source code on GitHub

Description

A simple tool to randomly place meshes.

Image 1

🧩 Features

🚀 Install & Use

  1. Download this repository or download the addon from the asset library inside Godot.
    • Import the addons folder into your project (if it already isn’t present).
  2. Activate the MultiMesh Scatter addon under Project > Project Settings > Plugins. If an error dialog appears, restart the engine and try activating it again.
  3. Add a MultiMeshScatter node to the scene.

⚠️ Notes

🗒️ License

MIT License

Video

#godot#open-source#addon#asset